ext_74988 ([identity profile] animehedonist.livejournal.com) wrote in [community profile] hetalia2011-03-17 07:00 pm

Discussion - Stats?

Out of 82 points (starting from zero) how would you stat the Axis Powers hetalia Characters based on the D&D stats?

Those being
Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma
10 is average for a human and 18 and above is simply way above human.

I won't be using the APH characters in any sort of Dungeons and Dragons campaign (though the thought is tempting for cameos) But I like trying to stat characters for kicks and I'll post what I come up with eventually.

Please try not to character bash and if you want you can sneak in what classes you could potentially see the nation being or feats and etc. Because character creating is fun...

Also if this has already been  done please point it out and I'll delete this I was just curious.

[identity profile] marukyuu.livejournal.com 2011-03-18 12:17 am (UTC)(link)
Image
gramarye1971: Antique map of Europe with 'Europe: Where the History Comes From" text superimposed (European History)

[personal profile] gramarye1971 2011-03-18 12:46 am (UTC)(link)
Though it's not D&D, I've actually rolled up stats for Hetalia characters in the Ars Magica (5th edition) system. So far, I've done sheets for Sweden and Switzerland as (nonmagical) mercenaries, and got about halfway through one for England as an apprentice mage before I was distracted by other things.

(I'm rather fond of Sweden's stats -- there's a character flaw where you can give someone a speech impediment, with penalties to Communication rolls or any action related to holding a conversation, which I figure works well enough for him. It allowed me to boost his swordfighting skills some more. ^_^)

[identity profile] teaismylife.livejournal.com 2011-03-18 01:24 am (UTC)(link)
Try asking captalia.
We specialize in random discussions like this
:D

[identity profile] rice-powered.livejournal.com 2011-03-18 04:53 am (UTC)(link)
THIS SO HARD, LIKE FALLOUT 3 SPECIAL STATS AND SHIZ

[identity profile] raikana-sakaro.livejournal.com 2011-03-18 10:53 am (UTC)(link)
...I have actually considering planning a D&D adventure around them in more than passing...and even tried to learn GURPS Steampunk for something more modern. ...still working on that.

Though I didn't so much think stats. I roll my stats at the time of character generation, so I just have general ratios in mind. But classes, man...

England = Wizard, obviously. Then I want to make Italy some kind of Bard, Germany a Fighter, America and Prussia Paladins of different gods...maybe Prussia a Paladin that fell and went on to be a Blackguard? France something from the Book of Erotic Fantasy... Also, I would be tempted to take advantage of Canada's natural invisibility and make him a Rogue. Or then again maybe a Ranger because of his Animal Companion. *end dorking*

[identity profile] kitsune-h.livejournal.com 2011-03-18 01:46 pm (UTC)(link)
Russia
Strength - 22
Dexterity - 10
Constitution - 24
Intelligence - 10
Wisdom - 10
Charisma - 6 (KOLKOLKOLKOL)

There's one. Definitely a Barbarian or Fighter, obviously.

[identity profile] kitsune-h.livejournal.com 2011-03-18 01:48 pm (UTC)(link)
Ranger is better, but not only because of Kumahoji. Kumakiki. Um, whatever.
Loads and loads of fanart show him as a very good sniper.
But it would make sense to give him a level of barbarian, because of hockey yandere-ness.